Sunday, July 8, 2007

Game recap

Great job today. A lot happened so lets see if I can sum up properly.

After coming out of the pits of the Malachite Fortress and Jzadirune. You spent the next couple of weeks getting back into the usual grind of normalcy. People went back to work. People trained etc. You are all basically local heroes for the short time (we all know people have short memories). For these two weeks, you got a lot of free booze and some free meals.

You also went on a selling spree and made a good deal of cash for everyone. people went a shopping and Church Key got some great armor. others bought some minor magic, but basically it was improvements to armor and weapons. Some were basic (leather to chain) others a little more dramatic. Dagger to Spiked chain. Yet others stayed with their tried and true... they just made them masterwork.

In your dealings you found out that there has been some rustling among the social elite about the Stormblades feeling a bit put out. The Stormblades being an adventuring party made of the children of the aristocracy. Currently the Stormblades have been sent to investigate what is going on with all the animal issues (baboons, snakes etc.)

When this whole graffiti problem came up. You were contacted and asked to look into it since some guards caught a group of goblins doing the graffiti. The grafiti was mostly goblin swear words but some times they would say things like, "Drakthar owns this" or, "Hail Drakthar, lord of the rats".

Skellerang (Captain of the Town Guard), by the permission of the acting Lord Mayor Vhalantru, has hired your party to rid this town of the goblins and find out where they are coming from. 5gp a goblin as a reward.

Hunting down some gobbers was pretty fast. You found some on your first night. You caught them writing, "Cage makers! This is" when combat ensued. The goblins were quickly over matched and ran for their lives. Barrett was able to follow one and track it to Orak's Bathhouse. In the mean time the rest of the party was able to kill two and knock out two of the other goblins. bringing in the unconsciousness members for questioning, it became quite apparent that they were under some sort of enchantment. Pepper made some kick ass knowledge arcana and determined that indeed it was enchantment and a really powerful one at that.

The following day the party watches Orak's Bathhouse and notices that there are some strange humans wandering around the Bathhouse. Approaching them, Churchkey notes that they are evil. When the party is preparing the humans change into 1/2 rat creatures. One giant rat scuttles from under a cart and transforms into a 1/2 human. The fight that ensues is huge. They can take obscene amounts of damage. Connal is able to blast through their damage resistance a few times. Donner makes the jump to fire damage with his fists. It takes a long time but eventually the rat creatures are defeated. One, however turns into a rat and gets away.

You all get ready to enter Orak's when behind the door Orak makes a very angry showing about you not getting in. He does not detect evil but also does not waver from his stance about you getting into his bathhouse.

You get a battering ram and take down his door. He greets you with combat. Although stacking a relatively large number of hit points. You drop him, tie him up and send him off to be questioned.

A quick search brings up some relatively new construction and some stairs that descend 30 feet down. You hear noises and graffiti is everywhere. A prominent set of graffiti says, "Drakthar is dead! Long live Drakthar!"

Strangely, you find some empty rooms with some cots neatly put in the corner with wool blankets folded at the foot of each cot. After a bit of investigation some Goblins who were quite adept at hiding jumped out of a storage locker adjacent to the room with the cots. They made a painful and notable hit on Barrett with a crossbow. The fight ensues. Many goblins come from different directions attracted by the noise and light. One looked more like a leader wielding two weapons and riding a worg.

Combat ends and you are searching the bodies.... the adventure will continue from this point.

I have attached a map of Orak's Bathhouse and of the passages under the bathhouse thus far. Enjoy.





Passages under Orak's Boathouse thus far.

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